c# - 3D project shape to 2D -
in demo project i'm creating objects in 3d , display axis coordinate system.
i want plot 3 different frontal views (frontal view, top view, side view) of 3d object surfaces axis spread out.
currently i'm able plot bounding boxes, want plot contour.
i have drawn it red pen bounding box, can see mean :)
an easy way render using same view , projection matrix, apply shadow matrix. scale of 0 plane wish render onto translation plane place in world space want.
eg: render onto z = 4.0
matrix3d = 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 4, 0, 0, 0, 1
i think that's right way around wpf you'd use system.windows.media.media3d.matrix3d functions make it.
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